Angle Formula:
From: | To: |
The atan2 function is a two-argument variation of the arctangent function that computes the angle between the positive x-axis and the point (dx, dy). Unlike the standard arctan function, atan2 properly handles all four quadrants and avoids division by zero errors.
The calculator uses the atan2 formula:
Where:
Explanation: The function returns the counterclockwise angle between the positive x-axis and the point (dx, dy), with proper quadrant determination.
Details: Angle calculation using coordinates is essential in computer graphics, robotics, navigation systems, physics simulations, and game development for determining direction and orientation.
Tips: Enter the change in y-coordinate (dy) and change in x-coordinate (dx). The calculator will compute the angle in degrees (0-360° range) measured counterclockwise from the positive x-axis.
Q1: What's the difference between atan and atan2?
A: atan2 takes two arguments (dy, dx) and returns the correct quadrant, while atan takes one argument (dy/dx) and returns values only in the range -π/2 to π/2.
Q2: What angle range does atan2 produce?
A: The raw atan2 function returns values between -π and π radians (-180° to 180°). Our calculator normalizes this to 0-360° for convenience.
Q3: How does atan2 handle zero values?
A: atan2 properly handles cases where dx=0, returning ±90° or ±180° depending on the sign of dy, avoiding division by zero errors.
Q4: Can I use this for 3D coordinates?
A: This calculator is for 2D coordinates only. For 3D coordinates, you would need additional calculations involving spherical coordinates.
Q5: What are some practical applications?
A: Calculating angles between points, determining direction of movement, computer vision, aligning objects, and calculating rotation angles in various applications.